package cs383.GradUnit;

public class cPlayer {
	private int chips;
	public boolean inHand;
	public boolean inGame;
	cPlayer(int startingChips){
		chips = startingChips;
		inHand = false;
		inGame = true;
	}
	
	void setChips(int chipAmount){
		chips = chipAmount;
	}
	int getChipAmount(){
		return chips;
	}
	void takeChips(int chipAmount){
		chips -= chipAmount;
	}
	void awardChips(int chipAmount){
		chips += chipAmount;
	}
	
}
